Archives of.nethys

Source Dark Archive pg. 126 Prerequisites trained in Deception and Stealth A highly guarded castle in the middle of an extravagant ball, the headquarters of a city's infamous thieves' guild, the locked room in the back of a cultist hideout—all perfect targets for you to use your expertise at blending in.

Archives of.nethys. Source Core Rulebook pg. 60 4.0. At 1st level when you create your character, you gain a background of your choice. This decision is permanent; you can't change it at later levels. Each background listed here grants two ability boosts, a skill feat, and the trained proficiency rank in two skills, one of which is a Lore skill.

Archives of Nethys Alchemist | Barbarian | Bard | Champion | Cleric | Druid | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard

The effects of this ritual last for 1 year, and they extend in a 40-foot radius centered on an immobile shrine, altar, or fixture of your deity. While within the area, worshippers of your deity gain a +1 divine bonus to Armor Class, attack rolls, damage rolls, saving throws, and skill checks. If your deity is chaotic, evil, good, or lawful ...Some gain power through study, some through devotion, others through blood, but the witch gains power from her communion with the unknown. Generally feared and misunderstood, the witch draws her magic from a pact made with an otherworldly power. Communing with that source, using her familiar as a conduit, the witch gains not only a host of spells, but a …Physical and mental perfection—that is the life goal of every monk. For these skilled warriors, martial prowess and mental clarity are one and the same. Capable of pummeling foes with both fist and weapon, monks are among the more versatile combatants on the battlefield. Monks are also able to harness their ki, a spiritual life force that resides within, …Some rangers have taken up the mysteries of black powder in order to become big game hunters. Urban Ranger. Favored Terrain; Endurance; Woodland Stride; Camouflage; Hide in Plain Sight. For the urban ranger, the streets and sewers of the city are just as dangerous as the barren wastelands or the deep forests.Source Core Rulebook pg. 297 4.0. With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class has its own method of learning, preparing, and casting spells, and every individual spell produces a specific effect, so learning ...

Lastly, to address a common question we've had recently surrounding the recently announced Pathfinder Remaster project: we will be maintaining both the original pre-Remaster versions of the rules alongside the new Remastered versions on the Archives. No matter which version you wish to play, the Archives of Nethys will support you.Archives of Nethys All Spells | Mythic | Custom Search | Definitions Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist ...Kitsune are a charismatic and witty people with a connection to the spiritual that grants them many magical abilities, chiefly the power to shapechange into other forms. Whether they pass unseen among other peoples or hold their tails high, kitsune are clever observers of the societies around them. Kitsune are shapechangers with two forms: one ...Slayer. Skilled at tracking down targets, slayers are consummate hunters, living for the chase and the deadly stroke that brings it to a close. Slayers spend most of their time honing their weapon skills, studying the habits and anatomy of foes, and practicing combat maneuvers. Role: The slayer is elusive, and good at finding the opportune time ...Trap Sense (Ex): At 3rd level, a barbarian gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses increase by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack.Hello and welcome to the Archives of Nethys, the official home of the Pathfinder Second Edition system reference documents. Here you can find all the rules, character options, and monsters needed to play Pathfinder Second Edition. The Archives houses all of the rules from the Core Rulebook as well as every sourcebook that Paizo publishes. Lastly, to address a common question we've had recently surrounding the recently announced Pathfinder Remaster project: we will be maintaining both the original pre-Remaster versions of the rules alongside the new Remastered versions on the Archives. No matter which version you wish to play, the Archives of Nethys will support you.

Desna (The Song of the Spheres) [CG] Source Core Rulebook pg. 438 4.0 PFS Note Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors. The night didn’t know beauty until Desna came into existence. While the other gods toiled away to create the world, she set her sights on the heavens, placing each star in …Infused. You lob bombs at your foes, harry your enemies, and support the rest of your party with potent elixirs. At higher levels, your mutagens warp your body into a resilient and powerful weapon. You provide knowledge and experience about alchemical items and related secrets, such as poisons and diseases.Archives of Nethys List View | Table View All Spells Arcane | Divine | Elemental | Occult | Primal Focus Spells | Rituals. Spells Source Core Rulebook pg. 297 4.0 With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class ...Capable of calling upon the power of the gods in the form of blessings and spells, warpriests blend divine magic with martial skill. They are unf linching bastions of their faith, shouting gospel as they pummel foes into submission, and never shy away from a challenge to their beliefs. While clerics might be subtle and use diplomacy to accomplish their aims, …

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Prestige Classes. Promising servant of the Whispering Way. Disciplined duelist from Brevoy. An arcane spellcaster who draws upon ancient elven traditions to infuse his arrows with potent magical power. A troublemaker and a scoundrel who uses arcane magic to enhance her thievery and trickery.Archives of Nethys Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles Licenses Search Sources Contact Us Contributors Support the Archives Toggle ThemeArchives of Nethys Character Creation + Classes Feats Prestige Classes Races Skills Traits Mythic Index. Deities Equipment + Equipment (Non-Magical) Magic Items Technology. Spells/Rituals Rules + Afflictions NPC Index Rules Tools. Hazards Monsters Sources About the Archives + Licenses ...Toggle Theme. Archives of Nethys Rules | GM Screen All Rules | Rules by Source All Rules (by Source) Advanced Player's GuideHalfling skin tones tend toward rich, tawny shades like amber or oak, and their hair color ranges from a light golden blond to raven black. Halflings reach physical adulthood around the age of 20. A typical halfling can live to be around 150 years old.

Wayang (Blood of Shadows pg. 11): The rogue gains 1/6 of a new rogue talent. Wyrwood (Heroes of Golarion pg. 6): The rogue gains 1/6 of a rogue talent. Wyvaran (Legacy of Dragons pg. 18): Add a +1/2 bonus to Stealth and Sleight of Hand checks to steal or hide objects. Life is an endless adventure for those who live by their wits.At 1st level, you gain one ancestry feat, and you gain an additional ancestry feat every 4 levels thereafter (at 5th, 9th, 13th, and 17th levels). As a kitsune, you select from among the following ancestry feats. Additionally, when you gain a level, you can grow one or more tails. Your maximum number of tails is equal to the level of the ...F This spell has a focus component not normally included in a spell component pouch. M This spell has a material component not normally included in a spell component pouch. R Spell requires a requisite religion or race. If religion, spellcaster must worship the listed deity to utilize the spell. If race, the spell might only target members of the listed race (the spell …Archives of Nethys Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper DroneArchives of Nethys Adventure Paths | Adventures | Blog Posts | Comics | Lost Omens | Rulebooks | Society. Firebrands Product Page Paizo Store Release Date 3/29/2023 Product Line Lost Omens Armor [1] Armored Cloak Backgrounds [7] Beast Blessed, Dauntless, Firebrand Follower, Free Spirit, Runner, Thrill-Seeker, UnremarkableA black blade is always a one-handed slashing weapon, a rapier, or a sword cane. The magus chooses the blade’s type upon gaining the blade, and once chosen, it can’t be changed. As a bladebound magus increases in level, his black blade gains power. A black blade is independently conscious but features some personality traits reflecting its ...Cleric Details Cleric Feats Cleric Focus Spells Cleric Kits Cleric Sample Builds Doctrines. Every level at which you gain a Cleric feat, select one of the following feats. You must satisfy any prerequisites before taking the feat.2 days ago ... [RPG] Interstellar Species. [Adventure Path] Dead Suns Hardcover. Classes - Archives of Nethys: Pathfinder 2nd Edition Database. What Is the ...Archives of Nethys Alchemist | Barbarian | Bard | Champion | Cleric | Druid | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard

A template is a set of rules that you apply to a monster to transform it into a different monster. All templates give precise directions on how to change a monster’s statistics to transform it into the new monster. Acquired Templates: Some templates, like the lich, are the results of a creature’s choice and desire to transform.

Archives of Nethys Alchemist | Barbarian | Bard | Champion | Cleric | Druid | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard As a standard action, a sacred shield can enhance her shield by calling on the aid of a celestial spirit. This bond lasts for 1 minute per paladin level. When called, the spirit causes the shield to shed light like a torch. At 5th level, the spirit grants the shield a +1 enhancement bonus. For every three levels beyond 5th, the shield gains ...A ranged fighter delivers precise shots from a distance. You can be an intimidating presence. This can be useful when negotiating with enemies, but is sometimes a liability in more genteel interactions. You keep up your defenses in preparation for combat, and keep an eye out for hidden threats.Archetype Oracle. Prerequisites Charisma 14. Choose a mystery. You become trained in Religion and the mystery's skill; if you were already trained, you become trained in a skill of your choice. You gain the mild, constant effects of the mystery's curse described in its first paragraph, but not other effects the mystery usually grants.Dwarves. Dwarves are a stoic but stern race, ensconced in cities carved from the hearts of mountains and fiercely determined to repel the depredations of savage races like orcs and goblins. More than any other race, dwarves have acquired a reputation as dour and humorless artisans of the earth.Weapon and Armor Proficiency: Alchemists are proficient with all simple weapons and bombs.They are also proficient with light armor, but not with shields. Alchemy (Su): Alchemists are not only masters of creating mundane alchemical substances such as alchemist’s fire and smokesticks, but also of fashioning magical potion-like extracts in …Abomination Vaults Player's Guide. Product Page Paizo Store. Release Date 1/15/2021. Product Line Adventure Paths. Source Group Abomination Vaults. Bibliophile, Eldritch Anatomist, Fogfen Tale-Teller, Market Runner, Ruin Delver, Starwatcher, Witchlight Follower Cosmic Caravan.Archives of Nethys Character Creation + Classes Feats Prestige Classes Races Skills Traits Mythic Index. Deities Equipment + Equipment (Non-Magical) ...

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Archives of Nethys All Creatures Abilities | Monsters | NPCs. Creatures Source Bestiary pg. 5 Each creature's rules appear in a stat block, with a structure similar to those of feats, spells, and magic items. Because creatures have more abilities than those game elements, however, their statistics include more entries, many of which have ...Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. Creatures Equipment Setting Spells/Rituals Rules + Actions/Activities Conditions Rules Traits. Hazards Sources About the Archives + Licenses ...Races. The Starfinder Roleplaying Game is about more than just meeting aliens—it’s also about playing alien characters. In Starfinder, the word “race” usually refers to an intelligent, selfaware species whose members can be considered characters rather than simple monsters. While not all races are appropriate for player characters, many ...Dwarves have a long history of forced exile from ancestral holds and struggles against the depredations of savage foes, especially giants, goblinoids, orcs, and the horrors that dwell deep below the surface. While trust from a dwarf is hard-won, once gained it is as strong as iron. If you want to play a character who is as hard as nails, a ... Cleric Details Cleric Feats Cleric Focus Spells Cleric Kits Cleric Sample Builds Doctrines. Every level at which you gain a Cleric feat, select one of the following feats. You must satisfy any prerequisites before taking the feat.Trap Sense (Ex): At 3rd level, a barbarian gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses increase by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack.Skills. Skills represent some of the most basic and yet most fundamental abilities your character possesses. As your character advances in level, he can gain new skills and improve his existing skills dramatically.Fundamental runes offer the most basic and essential benefits: a weapon potency rune adds a bonus to a weapon's attack rolls, and the striking rune adds extra weapon damage dice. An armor potency rune increases the armor's item bonus to AC, and the resilient rune grants a bonus to the wearer's saving throws. Property runes, by contrast, grant ... ….

Chronoskimmer. The flow of time is an unstoppable force. Most are carried downstream inexorably, like a leaf floating on a river. You, however, somehow fell out of the flow of time, if only for an instant, but in doing so gained a perspective that few others have. Now you stand on the banks of the river, watching the flow, choosing where to ...Requirement (s) Zura. You come from a cannibal tribe, and find strength in the flesh of your foes. Whenever you eat the flesh or drink the blood of another orc—a full-round action that provokes attacks of opportunity— you gain the favor of Zura and receive a +1 natural armor bonus for 1 minute/level.Small: Ratfolk are Small and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their Combat Maneuver Defense, and a +4 size bonus on Stealth checks. Slow Speed: Ratfolk have a base speed of 20 feet. Darkvision: Ratfolk can see in the dark up to 60 feet.Archives of Nethys Conditions Index. Concealed Source Core Rulebook pg. 618 4.0 While you are concealed from a creature, such as in a thick fog, you are difficult for that creature to see. You can still be observed, but you're tougher to target. A creature that you're concealed from must succeed at a DC 5 flat check when targeting you with an ...Mar 13, 2023 · Site Updates. Art added to all aliens from Alien Archives 3 and 4, completing the Alien Archive series. Art has also been added to all race entries from the Core book and Alien Archives. We've changed how Starfinder Society notes are displayed, moving away from the hover-over text and instead displaying them in-line with the body of what they ... Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. Creatures Equipment Setting Spells/ Rituals Rules ...Runelord Dedication Feat 2. You've learned arcane magic following the path of the runelords. You unlock secrets of a chosen school of magic while forsaking lesser schools. You learn the secrets of runic magic, the building blocks of magic. But be warned: you might succumb to sin in your pursuit of power.Archives of Nethys Adventure Paths | Adventures | Blog Posts | Comics | Lost Omens | Rulebooks | Society. Character Guide Product Page Paizo Store Latest Errata 2.0 - 7/9/2021 Release Date 10/16/2019 Product Line Lost Omens These entries have been updated with errata released on 7/9/2021 Archives of.nethys, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]